Crimson Butterfly’, a phantasmagoria in the Japanese countryside in an ornate ‘remake’

For some time now, the video game industry has evolved into the field of preserving and restoring its collection through an authentic legion remodels and remastering.

The very end remake it is enough to find ourselves in the collective imagination in inherent connotations that suggest a crisis of creativity. Once again, we have the example of Hollywood studios coming back to us to capture a huge amount of ideas. Although we can hear this argument when we talk about cinema, I don’t think it can be applied in the same way to video gamesprecisely because of the importance that technological support has here.

In 23 years of progress, as we have now, the difference is enormous. We are not talking only about the audiovisual part, but about many other aspects that can deteriorate so much that sometimes it is impossible to return to the original work. As we heard we can include this new version Fatal picture II in the context of the respective remakes or is it a cynical commercial trick?

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